Stimulus response

I would love to draw with my mind. There are so many images I would love to communicate visually that I have to describe with words. Imagine a pink-faced rhesus monkey hunched over an array of dials wearing a metal bowl connected with wires and electrodes. The little monkey looks intently into the distance while his little monkey paw taps the button that delivers a steady drip of adrenaline into his blood causing his little monkey heart to beat and throb and his brain to focus. Playing Battlefield is like this. You just keep hitting the button and the boundary between the game and reality doesn’t dissolve it just becomes irrelevant. Last night I played from 7pm or so until 3am, which is about 8 hours off and on. This only possible because you lose all track of time and space. It’s hard to explain this to people who don’t like video games. They don’t see the attraction and I think it may be because they can’t lose themselves in the screen. They can’t pass through the glass, maybe because the 3D environment is disorienting to them or the controls don’t feel natural enough. You have to feel confident enough to move around and look around before you will enjoy a first person game, because only then will you forget you’re using a mouse and keyboard to look and move around. I am at once both scared and excited about the future in terms of what types of simulations will be available. What happens when people grow up satisfied only with what is possible in some artificial, easy reality?

1 comment

  1. crack my mind :-)